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INI File | 1998-08-06 | 4.0 KB | 129 lines |
- [Options]
- ;* the game is intended to run full screen
- ;* it can be made to run in a window, although unless your machine
- ;* is suitable then performance will not be as good.
- ;* NOTE: WE DO NOT SUPPORT THE GAME RUNNING IN A WINDOW
- Fullscreen=true
-
- ;* this option will remove the blitter warning if you have no blitter
- ;BlitterWarning=FALSE
-
- ;* turn on/off hardware page flipping
- ;Pageflip=false
-
- ;* makes left right and right left!!!!
- ;ReverseSpeakers=true
-
- ; Set to make the game default to mouse panning
- MousePanning=TRUE
-
- ; Speed of the mouse
- PanXSpeed=8
- PanYSpeed=8
-
- ; Shows the Frame Rate
- ;DebugStats=TRUE
-
- ;* some video cards don't wait for a vertical blank before page flipping.
- ;* this will show as a tearing effect on the screen
- ;* use this setting to make the game wait for a Vertical Blank
- ;WaitVerticalBlank=TRUE
-
- ;* forces the cutscene to playback scaled to the required size
- ;* the game will first detect an hardware blitter capable of scaling
- ;* and default to scaling if available. use this to override
- VideoPlaybackFull=FALSE
-
- SfxVolume=75
- SoundtrackVolume=50
- SpeechVolume=100
-
- [Engine]
- ;* the cache can be changed if you have a video card
- ;* with 4mb of video memory. default is 100, max is 256
- ;MAX_CACHE_TILES=256
-
- ;* make the game not use video memory. if your video card
- ;* is not great then this *may* improve performance
- ;USE_SYSTEM_MEM=TRUE
-
- ;* speech samples are streamed off the hard drive
- ;* and played whil they are read in.
- ;* if the speech seems a bit choppy then setting this to false
- ;* will only play the sample once it is in memory.
- STREAM_DEFERRED_SAMPLES=TRUE
-
- ;* this is the number of bytes read in a frame for deferred/streamed samples
- ;* if your speech is a little choppy then increase this in steps of 4096
- ;* however, the bigger the chunk the more chance of the game slowing down when the sample
- ;* is read into memory
- DEFERRED_CHUNK_SIZE=4096
-
- ;* the game attempts to triple buffer the video display, should you experience
- ;* any problems with graphics try setting Pageflip=FLASE in the options section of
- ;* this file. That will turn of all pageflipping but may hinder performance. If that
- ;* solves the problem turn it back on and then set PageFlipBuffers=1
- ;PageFlipBuffers=2
-
- ;* DO NOT TOUCH
- CLIP_DISTANT_SAMPLES=TRUE
- CLIP_DISTANCE=320
-
- ; CHANGING ANY OF THESE VALUES IS NOT RECOMMENDED, UNLESS ACCOMPANIED BY A SPACE BASTARD
-
- [Berk]
- Speeches=7
- Speech1=4,10 ;dance berk spirting blood
- Speech2=4,25 ;kebab & swing timeout
- Speech3=4,100 ;dance berk squished
- Speech4=4,100 ;dance berk shot
- Speech5=4,50 ;kebab on fire
- Speech6=2,50 ;dance shot by sentroid
- Speech7=4,100 ;dance gives the finger
-
- [Sentroids]
- Speeches=10
- Speech1=4,50 ;shoot a lazy alien
- Speech2=4,100 ;shoot a rude alien
- Speech3=3,33 ;shoot a robosaur
- Speech4=3,100 ;shot (but not killed) by a robosaur
- Speech5=4,100 ;land after a big fall
- Speech6=2,100 ;crate lands on head
- Speech7=4,33 ;stand still timeout
- Speech8=4,33 ;look around timeout
- Speech9=4,33 ;cock gun timeout
- Speech10=4,50 ;stuck in a hole
-
- [Player]
- Speeches=27
- Speech1=1,100 ;Sudden stop after collision
- Speech2=1,100 ;Repel from SB
- Speech3=3,33 ;shoot (and kill) a SB
- Speech4=4,50 ;shoot (but not kill) a SB
- Speech5=4,33 ;shoot a crate
- Speech6=4,33 ;shoot an alien
- Speech7=1,50 ;shot in back
- Speech8=1,33 ;shot in front
- Speech9=3,100 ;finish the level
- Speech10=1,100 ;stuck in a hole
- Speech12=3,25 ;land after a big fall
- Speech13=1,15 ;Enter Teleport
- Speech14=1,15 ;Exit Teleport
- Speech15=1,50 ;commit suicide
- Speech16=4,50 ;click 'cute' on an alien (in shooting range)
- Speech17=4,50 ;walking over another player in a hole
- Speech18=4,100 ;Click on Girl
- Speech19=4,50 ;Click on Hanging Berk
- Speech20=4,100 ;Shoot Hanging Berk
- Speech21=4,50 ;Click on Berk Kebab
- Speech22=4,100 ;Shoot Berk Kebab
- Speech23=3,100 ;Click on burning Berk
- Speech24=3,100 ;Click on dancing berk
- Speech25=3,100 ;Click on berk giblets
- Speech26=4,50 ;After shooting Hanging Berk
- Speech27=4,50 ;After shooting Kebab Berk
-
- [Tactical]
- MAP_POSITION=2
- MAP_SCALE=5
-